Headed to the crawl space, went prone, began crawling forward the game randomly brought up a load screen then put me back on the main menu. The worst thing I've encountered today though is having gotten to the crawl space after the first minecart towards the end of LEVITICUS - The Descent on an Insane run earlier. No Nick/Laird or any enemies stood around to the left with the gate actually closed off now and no light shining on the rock face next to the tree beam you have to head up balancing on. This section seems to have been completely removed. This section ALSO now appears to completely loses the section where you drop down, hide in the long reeds while Nick/Laird kills one of the Scalled and you then have to wait a quite a long time for them to go away so you can quickly head up the beam/tree (before hiding underwater from them). JOB - Galgotha when you acquire the bandages and head to crawl inside the log on the right, no enemy seems to spawn on that side now and head towards you while your hiding inside the log. Seemed to have gotten around this by quickly running/training around the debris in the centre of the room your in and getting on the other side of the room to close it, lock it and push the cabinet to continue. Personaly don't like this as it means dealing with being spotted which is riskier than the previous strat. Instead now he's stood on the other side of the door slightly to the right waiting, so as soon as you the door he spots you. GENESIS - The Chapel, when you hide under the bunk beds in the childrens room, after heading to the top of the stairs the NPC with the torch no longer spawns at the bottom of the stairs to which you'd hope over the handrail once he's halfway up. Yeah, they've definitely changed a few bits. I'm very open to feedback on how to improve this solution so let me know (it is my first on TA). When the door breaks down, run behind the enemy and up the stairs like normal. The Ascension - A more reliable method than the one used is to wait to the left of the door that the second heretic busts down and not deal with the first heretic at all. The Crash - 1 - Sometimes Marta does not disappear from the first encounter so be prepared to run around the building from her. Also, my paths are certainly not the only ones so be sure to check out another walkthrough if what I do isn't quite your style :) Consider doing Prophet (No hiding in barrels or closets) beforehand so you don’t need to worry about avoiding hiding places if you make a mistake and you can save yourself by running to one. Practice tricky parts in Nightmare where there are checkpoints so when you get to them in Insane you are confident with where to go Learn the dark parts of the game by the directions you need to move or find the places that light up in the dark for reference Experiment with the brightness in your game/monitor in case it can make it easier for you to see in the very dark areas Be aware of where you are about to be in danger so you can be sure to have full sprint before you start Save the Insane achievements for last so you can familiarize yourself with the game I’ll post a link below with a video I made that may help with this achievement (as well as Saint, Asahel and Prophet). Insane Mode is identical to Nightmare but there are no checkpoints and you can’t save your progress. You can use all your battery up and use the low power night vision when it runs out - just don’t press to reload. Just like the ENERGISER achievement in the first Outlast, this achievement requires you to complete the entire game in Insane Mode without hitting to reload your batteries. The most significant changes were in The Chapel, The Road to the Mine, Golgotha and The Last Supper** **I have updated the video below with one safe to use after the patch.
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